#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <windows.h>

#define High 20
#define Width 30

int canvas[High][Width] = {0};

 void gotoxy(int x,int y)
{
	HANDLE handle =GetStdHandle(STD_OUTPUT_HANDLE);
	COORD pos;
	pos.X=x;
	pos.Y=y;
	SetConsoleCursorPosition(handle,pos);
}

void startup()
{
   int i,j;	
    for(i=0;i<High;i++)	
    {
	canvas[i][0]=-1;
	canvas[i][Width-1]=-1;
	
	}
	for(j=0;j<Width;j++)
	{
	canvas[0][j] =-1;
	canvas[High-1][j] =-1;
	}
	canvas[High/2][Width/2]=1;
	for(i=1;i<=4;i++)
	canvas[High/2][Width/2-i]=i+1;
}



void show()
{   
    gotoxy(0,0);
	int i,j;
	for(i=0;i<High;i++)
	{
		for(j=0;j<Width;j++)
		{
			if(canvas[i][j]==0)
			printf(" ");
			else if(canvas[i][j]==-1)
			printf("#");
			else if(canvas[i][j]==1)
			printf("@");
			else if(canvas[i][j]>1)
			printf("*");
		}
		printf("\n");
	}
	
 }  
 
  void updatewithoutInput()
 {   
  
 }
 
void updatewithInput()
 {
 
 }
int main()
 {
 	startup();
 	while(1)
	 {
 		show();
 		void updatewithoutInput();
 		void updatewithInput();
	 }
	 return 0;
 }
